Whenever I try and export a map into an obj file so I can inject it into a ROM, it always displays walls and raised/lowered surfaces as right trangles. And the textures and faces are fine in sketchup, but then tend to mess up when I import them into Sharp.
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SeithDarkwraith
Whenever I try and export a map into an obj file so I can inject it into a ROM, it always displays walls and raised/lowered surfaces as right trangles. And the textures and faces are fine in sketchup, but then tend to mess up when I import them into Sharp.
Does anyone know what's up?
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