Airikita Posted May 14, 2013 Share Posted May 14, 2013 Sup everyone? I've been working on some small steps on a mini game project. It will be an arcade-style game. Something similar to Super Meatboy, but not really. The style of one of the characters might have some similarities, and this game will be in 3D. So far I have worked on a working fake skydome: It will be used as background effects for the game, much like how DDR works with the animation in the background during game play. I will have to implement the character and interactive functions before the animations start taking effect. For now it's just a test background. More here: Warning Background Effect: Better Warning Background Animation test: A result of sequencing six different materials for individual textures and color effects: 1 Link to comment Share on other sites More sharing options...
Airikita Posted May 14, 2013 Author Share Posted May 14, 2013 Current progress: This game is slowly developing into something else... Link to comment Share on other sites More sharing options...
KEMIKOOL Posted May 16, 2013 Share Posted May 16, 2013 air that is awesome, now i see the importance of each uv mapping! im excited that you started developing games Link to comment Share on other sites More sharing options...
That 1001th Person Posted May 16, 2013 Share Posted May 16, 2013 That thing you're using (engine) looks like Unity 3D. *cringes* Link to comment Share on other sites More sharing options...
Conker Posted May 17, 2013 Share Posted May 17, 2013 That thing you're using (engine) looks like Unity 3D. *cringes* Is that honestly all you have to contribute to this topic...? Sent from my cell phone, because ancient satellites from across the cosmic web are lame. 1 Link to comment Share on other sites More sharing options...
That 1001th Person Posted May 17, 2013 Share Posted May 17, 2013 Is that honestly all you have to contribute to this topic...?Sent from my cell phone, because ancient satellites from across the cosmic web are lame. Yeah, considering that something like this doesn't exactly interest me. I only came to this topic to look, nothing more. Link to comment Share on other sites More sharing options...
Airikita Posted May 17, 2013 Author Share Posted May 17, 2013 Unity3D is multiplatform, and many successful games have been made with Unity. If you don't have any constructive criticism to post here, then don't bother, because your comment is moot to me. 1 Link to comment Share on other sites More sharing options...
KEMIKOOL Posted May 17, 2013 Share Posted May 17, 2013 yes. total fucking MOOT i make everything with blitz3d, its way easier then picking and learning a dumbass lib that is wrapped all the same in blitz ive made good games in the games factory, yea, believe that ive even used mirc scripting graphic commands to make an online game that sent data to my master server through dcc chat. if you can get it done, get it done Link to comment Share on other sites More sharing options...
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