!Tommy Posted May 15, 2013 Share Posted May 15, 2013 So, I ported over the Tourist Hut from Majora's Mask and I want to make that my new Bazaar. I moved the shelves back behind the counter with the guy, however, the items are not on the shelves put instead floating in mid air on a different angle. So what my question is, how do I move these? When you talk to the owner of the shop, you disappear and then have a very awkward camera view trying to select an item. I really think it has something to do with the items being in the wrong place. So, what's it actually tied to? Is it the camera angle of you coming in which it sorta seems that when you enter the shop, they're right in your view...or is it tied with the shelves and the shelves are messed up? I really hope that makes sense. Here's a picture of what I'm talking about I can't seem to fix this problem. Link to comment Share on other sites More sharing options...
HeavyZ Posted May 16, 2013 Share Posted May 16, 2013 I doubt it is where the items are, but something else. If you want to try though you might be able to move them with the SayakaGL it is like the UoT in a few ways. Link to comment Share on other sites More sharing options...
Jabba Posted May 16, 2013 Share Posted May 16, 2013 Do the items always stay in the same place regardless of where you move the map? Link to comment Share on other sites More sharing options...
Three_Pendants Posted May 16, 2013 Share Posted May 16, 2013 It is the shop keeper which spawns the items if memory serves me right, therefore the answer must lie within En_GirlA (The Shop file) It likely has the spawned coordinates somewhere within that file. Link to comment Share on other sites More sharing options...
john_smith_account Posted May 16, 2013 Share Posted May 16, 2013 Eh Gads! The shop keeper you're using had pre rendered background (set via a "skybox") to create his shop. This afforded the programmers to be able to pull some tricks with the perspective that won't work on a regular map. I don't think you can "fix" this. Sorry. Link to comment Share on other sites More sharing options...
Rinku Posted August 29, 2013 Share Posted August 29, 2013 Hello there, You can fix this by changing the coordinates of the items in the shop entries, found at 0xE7EA4C in the ROM. The format of each entry is: IIII xxxx yyyy zzzz, where IIII is the item index entry and the three following are the positions that you have to change. More about this here:http://wiki.spinout182.com/w/Item_Documentation#Shops_Entries The position of the items are not linked to the shopkeeper's or the shelves' position. 1 Link to comment Share on other sites More sharing options...
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