When ever I change the hierarchy pointer in an actor file to a diffent offset in it's corresponding object file, the game always rejects it, even if it is a valid hierarchy. While I'm on that note, how could I change the object file used by a specific actor?
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SanguinettiModsWhen ever I change the hierarchy pointer in an actor file to a diffent offset in it's corresponding object file, the game always rejects it, even if it is a valid hierarchy. While I'm on that note, how could I change the object file used by a specific actor?
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