JabuJabule Posted April 7, 2014 Share Posted April 7, 2014 Yes, I agree. It looks fresh and new, great job! 1 Link to comment Share on other sites More sharing options...
sairugoth Posted April 8, 2014 Author Share Posted April 8, 2014 UPDATE: 4/8/14 More scrapped maps: http://www.mediafire.com/download/rnng0my3uuwfoad/Scrapped+Maps+2.zip All of these maps have been replaced with newer and better looking versions. Happy diggings EDIT: Also... This POS of a map has also been scrapped and remade. Sadly I can not give you guys the ".SKP" because I deleted it a very long time ago. 1 Link to comment Share on other sites More sharing options...
JabuJabule Posted April 8, 2014 Share Posted April 8, 2014 Your maps are astounding! I was most attracted to your town. It's so new and fresh! They give me motivation to do even better on my game. I cant wait to see the improved ones as well. 1 Link to comment Share on other sites More sharing options...
Jason777 Posted April 9, 2014 Share Posted April 9, 2014 To tell you the truth, half the maps you scrapped aren't all that bad. It's really the textures as well as the flow into textures that need work. Besides that, I really do like the geometry of quite a few maps. 1 Link to comment Share on other sites More sharing options...
Three_Pendants Posted April 9, 2014 Share Posted April 9, 2014 Oh wow! For so long I had thought this was a fan-fiction because of the name (sorry about that.) But wow! This is a full fledged, highly ambitious project! This looks incredible! Nice base for a story and your maps are incredible! I will be keeping my eyes on this project! Keep up the great work. 1 Link to comment Share on other sites More sharing options...
Vixolyn Posted April 11, 2014 Share Posted April 11, 2014 I just checked out your scrapped maps and I have to say, they look very impressive! They have such beautiful designs, and I especially like the Castle Town. A shame the teleporter was cut though, it was my favourite out of them all! To think that these maps were removed in place of better designs is exciting, and I can't wait to see their new and improved looks! Very inspiring work, and I look forward to seeing more from this project. You've got quite the talent, keep it up! 1 Link to comment Share on other sites More sharing options...
JabuJabule Posted April 11, 2014 Share Posted April 11, 2014 Something I noticed about you maps is that you only use perfectly repeating textures (Nothing like the walls in OoT's Hyrule Field). That's a very smart idea, great job. I need to try that. Link to comment Share on other sites More sharing options...
sairugoth Posted April 13, 2014 Author Share Posted April 13, 2014 UPDATE: 4/12/14 This is the "Thunder Surge Temple Entrence" Also, dose anyone know of any good free video editors? The last one I used for the first trailer took some of the video quality away form it. So I'm hoping to fined a better one. 12 Link to comment Share on other sites More sharing options...
Netsrac Posted April 13, 2014 Share Posted April 13, 2014 I love it. Keep it up man 1 Link to comment Share on other sites More sharing options...
Three_Pendants Posted April 13, 2014 Share Posted April 13, 2014 Wow. That is incredible! That could honestly pass for an early PS2 game area, rather than an N64 one. You are getting your full mileage out of this system's graphical capabilities Sairugoth! 4 Link to comment Share on other sites More sharing options...
sairugoth Posted April 30, 2014 Author Share Posted April 30, 2014 UPDATE: 4/30/14 UPDATE: 3/14/14...EDIT: Also..I know alot of you are wanting to see some actual gameplay, So I'm making it a goal to have Trailer 2 out before May 1st. OK, so I made this dead line about a month ago for my self, and I'm sorry to say I just couldn't fulfill it. I've had a lot on my plate this month, and just couldn't really get around to it. Other than that... Thunder Surge Temple (dungeon) 9 Link to comment Share on other sites More sharing options...
Netsrac Posted April 30, 2014 Share Posted April 30, 2014 You're going places man. 2 Link to comment Share on other sites More sharing options...
Keanine Posted April 30, 2014 Share Posted April 30, 2014 Amazing as always! 1 Link to comment Share on other sites More sharing options...
JabuJabule Posted May 1, 2014 Share Posted May 1, 2014 Holy crap, that's so amazing! Well done. 1 Link to comment Share on other sites More sharing options...
Three_Pendants Posted May 1, 2014 Share Posted May 1, 2014 That is an amazingly detailed area. I fear though that it might be *too* detailed. While playing on it are you still able to shoot missiles and throw bombs, summon Spin Attack, etc? I've noticed that in some maps that are too detailed (mainly the 3DS imported ones) that it will eat so much RAM (I assume) that it won't allow any actors to spawn from Link. 1 Link to comment Share on other sites More sharing options...
sairugoth Posted May 1, 2014 Author Share Posted May 1, 2014 That is an amazingly detailed area. I fear though that it might be *too* detailed. While playing on it are you still able to shoot missiles and throw bombs, summon Spin Attack, etc? I've noticed that in some maps that are too detailed (mainly the 3DS imported ones) that it will eat so much RAM (I assume) that it won't allow any actors to spawn from Link. I have done many tests in that map and as you can see it works perfectly fine. 2 Link to comment Share on other sites More sharing options...
Three_Pendants Posted May 1, 2014 Share Posted May 1, 2014 Well, never mind then, in game it somehow looks even better! Those chains in particular are a great touch. Are those hookshotable targets in the distance? Or are they decoration? 1 Link to comment Share on other sites More sharing options...
sairugoth Posted May 1, 2014 Author Share Posted May 1, 2014 Are those hookshotable targets in the distance? Or are they decoration? You've got sharp eyes Three Pendants. There the new Hook-shot Towers. 2 Link to comment Share on other sites More sharing options...
hannssoni Posted May 1, 2014 Share Posted May 1, 2014 wow those hook-shot targets looks real good i like the custom look ! //edit sorry for my derby English 1 Link to comment Share on other sites More sharing options...
Three_Pendants Posted May 1, 2014 Share Posted May 1, 2014 So you're even taking your skill to the actors where it applies eh? That design blows the old simple one out of the water. 1 Link to comment Share on other sites More sharing options...
JabuJabule Posted May 8, 2014 Share Posted May 8, 2014 Out of pure curiosity, is any of the mod playable? Link to comment Share on other sites More sharing options...
sairugoth Posted May 26, 2014 Author Share Posted May 26, 2014 UPDATE: 5/26/14 The Graveyard (Gotta hate them texture bugs) Out of pure curiosity, is any of the mod playable? Not as of yet. Right now I'm still just trying to make the whole over-world. After that I'm going to inject all the maps into the game. The only reason you see pics of the in-game now is because I'm testing the maps for any texture bugs (which I get a lot of) 7 Link to comment Share on other sites More sharing options...
hannssoni Posted May 26, 2014 Share Posted May 26, 2014 Wow the Graveyard looks amazing... 1 Link to comment Share on other sites More sharing options...
Arcaith Posted May 27, 2014 Share Posted May 27, 2014 Looking very nice, man 1 Link to comment Share on other sites More sharing options...
sairugoth Posted May 29, 2014 Author Share Posted May 29, 2014 UPDATE:5/28/14 I'm scrapping these 2 maps and making better ones. If any one wants to use them go right ahead. I really don't care. Forest Gale Ruins (this is actually the 2nd remake of this dungeon) Mission Village Scrapped Maps 3:http://www.mediafire.com/download/osweqp3awgt5eoj/Scrapped+Maps+3.zip And here's a preview of the new Forest Gale Ruins. 10 Link to comment Share on other sites More sharing options...
Recommended Posts