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The Sheikah's Apprentice [UPDATE:7/18/15]


sairugoth
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UPDATE: 4/8/14

More scrapped maps: http://www.mediafire.com/download/rnng0my3uuwfoad/Scrapped+Maps+2.zip

 

All of these maps have been replaced with newer and better looking versions.

 

Happy diggings :D

 

EDIT: Also...

 

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This POS of a map has also been scrapped and remade. Sadly I can not give you guys the ".SKP" because I deleted it a very long time ago.

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Oh wow! For so long I had thought this was a fan-fiction because of the name (sorry about that.) But wow! This is a full fledged, highly ambitious project! This looks incredible! Nice base for a story and your maps are incredible! I will be keeping my eyes on this project! Keep up the great work.

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I just checked out your scrapped maps and I have to say, they look very impressive! They have such beautiful designs, and I especially like the Castle Town. A shame the teleporter was cut though, it was my favourite out of them all! :P

 

To think that these maps were removed in place of better designs is exciting, and I can't wait to see their new and improved looks! Very inspiring work, and I look forward to seeing more from this project. You've got quite the talent, keep it up!

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UPDATE: 4/12/14

 

This is the "Thunder Surge Temple Entrence"

 

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Also, dose anyone know of any good free video editors? The last one I used for the first trailer took some of the video quality away form it. So I'm hoping to fined a better one.   

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  • 3 weeks later...

UPDATE: 4/30/14

 

  On 3/14/2014 at 11:07 PM, sairugoth said:

UPDATE: 3/14/14...

EDIT: Also..I know alot of you are wanting to see some actual gameplay, So I'm making it a goal to have Trailer 2 out before May 1st.

OK, so I made this dead line about a month ago for my self, and I'm sorry to say I just couldn't fulfill it. I've had a lot on my plate this month, and just couldn't really get around to it.

Other than that...

 

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That is an amazingly detailed area. I fear though that it might be *too* detailed. While playing on it are you still able to shoot missiles and throw bombs, summon Spin Attack, etc? I've noticed that in some maps that are too detailed (mainly the 3DS imported ones) that it will eat so much RAM (I assume) that it won't allow any actors to spawn from Link.

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  On 5/1/2014 at 6:48 AM, Three_Pendants said:

That is an amazingly detailed area. I fear though that it might be *too* detailed. While playing on it are you still able to shoot missiles and throw bombs, summon Spin Attack, etc? I've noticed that in some maps that are too detailed (mainly the 3DS imported ones) that it will eat so much RAM (I assume) that it won't allow any actors to spawn from Link.

I have done many tests in that map and as you can see it works perfectly fine. :)

2014-04-0902_32_42-LegendofZeldaThe-Ocar

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  • 3 weeks later...

UPDATE: 5/26/14

 

The Graveyard

 

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  On 5/8/2014 at 11:14 PM, JabuJabule said:

Out of pure curiosity, is any of the mod playable?

Not as of yet. Right now I'm still just trying to make the whole over-world. After that I'm going to inject all the maps into the game. The only reason you see pics of the in-game now is because I'm testing the maps for any texture bugs (which I get a lot of)

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UPDATE:5/28/14

I'm scrapping these 2 maps and making better ones. If any one wants to use them go right ahead. I really don't care.

 

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Scrapped Maps 3:http://www.mediafire.com/download/osweqp3awgt5eoj/Scrapped+Maps+3.zip

 

And here's a preview of the new Forest Gale Ruins.

 

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