z64online2.21 Posted October 18, 2014 Share Posted October 18, 2014 I've found that, in order to rid those white outline edges, you need to color the opposite untextured face with...the correlating texture. OR erase extra triangles that were formed when altering a structure. It's a rather...minute fix, and may add more time, but is a subtle way to make your maps cleaner. IF you want to do that. unless you do know that, then my comment is irrelevant. if you do this, be wary what program you are using. it may make programs like HT a little challenging bc it will not allow you to see behind textured surfaces. --interesting project overall, as well as concepts Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted November 18, 2014 Share Posted November 18, 2014 Here is an musical idea I had for this mod, and you get to see my lovely face on the Soundcloud picture.https://soundcloud.com/jamesandrewharrisgrant/zelda-composition-1-gaming-music-projectI can't think of a location placement for this piece but I hope you all enjoy it. 2 Link to comment Share on other sites More sharing options...
sairugoth Posted November 19, 2014 Author Share Posted November 19, 2014 (edited) UPDATE: 11/18/24 Sky Temple EDIT: Sorry for the confutions guys, but this pic was taken in SkechUp. You can mainly tell by looking at the bottem of the tunic. If it was in-game there wouldent be that black outlining. Edited November 28, 2014 by sairugoth 11 Link to comment Share on other sites More sharing options...
haddockd Posted November 19, 2014 Share Posted November 19, 2014 Damn son. This puts my mod to shame! Nice work. 1 Link to comment Share on other sites More sharing options...
Three_Pendants Posted November 19, 2014 Share Posted November 19, 2014 Wow, you've even changed Link's sprite to look more inline with his TP counterpart! And those angles on that gate looks almost beyond the art of the N64! Fantastic shading and wonderful presentation! 1 Link to comment Share on other sites More sharing options...
punk7890 Posted November 24, 2014 Share Posted November 24, 2014 Wow that Sky Temple! Is that really in-game? Man thats awesome. I wouldn't mind doing some music but it seems you got your share of composers already. If not feel free to PM me. Looking forward to playing this! Link to comment Share on other sites More sharing options...
NoSkinnedKoopa Posted November 26, 2014 Share Posted November 26, 2014 Great to see you're still working on this! Keep up the great work man, you've gone too far to go back. 1 Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted December 11, 2014 Share Posted December 11, 2014 Worked on some ideas for locations, here is one of themhttps://soundcloud.com/jamesandrewharrisgrant/forest-gale-ruins-snippetEnjoy. 1 Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted December 15, 2014 Share Posted December 15, 2014 Here is the final piece I have done for the Thunder Surge. https://soundcloud.com/jamesandrewharrisgrant/thunder-surge-themeWritten at 56/57 Bpm. This song has an emotional undertone, but triumphant in the themes it explores and evokes which are, adventure, defiance, and endurance, which I thought were suitable for this piece. There has also been brief instrument changes and arrangement changes, after the underwhelming first theme I decided to go for a more epic feel for this rendition to solidify the temple theme, in turn this brought a suitable change for instruments and the addition of instruments I felt were necessary to convey the mood and emotions I wanted.There is now Timpani, trumpets, Kotos, and synthesized warm pads, as I mentioned before to solidify the piece. I hope you enjoy this theme. 2 Link to comment Share on other sites More sharing options...
ClassicEntertain Posted December 21, 2014 Share Posted December 21, 2014 thats sounds so awesome. reminds me somehow to some trackjs from starfox adventures. it is really a awesome piece of music. Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted December 31, 2014 Share Posted December 31, 2014 I have written an opening for this mod. With this piece specifically, I wrote it with Ocarina of Time in mind to capture the theme the original opening had. That being said, I tried to keep it original and sounding like something that would be in a Zelda game. I hope you enjoy this piece, I am also going to be writing the Gannons Tower theme today.https://soundcloud.com/jamesandrewharrisgrant/the-sheikahs-apprentice-opening-conceptTell me what you think. 2 Link to comment Share on other sites More sharing options...
Netsrac Posted December 31, 2014 Share Posted December 31, 2014 They sound so simmilar, and yet so different! This sounds very nice I like it alot. The only thing that bugs me a bit, is that the fade out is a bit to abrupt, it could come in a bit earlier so that it isn't all too noticeable. Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted January 8, 2015 Share Posted January 8, 2015 (edited) I meant to address this when you first asked, sorry for the delay Netsrac. I fixed the ending after re-working some of the instrumentation decisions in the version I have now the ending takes some time to decay bringing a nice finish to this piece. Also I have started on a demo for Gannon's tower and the Forest temple. For Gannon I wrote an organ piece for those interested, which will later be expanded upon, this piece is very much influenced by Oath to Order and hopefully that influence comes through. That being said, it will still feature my style and not be a carbon copy of OTO.Forest temple will be worked on next week, sometime. *EDIT - 5:55 AM 08/01/2015*@Netsrac I finished the new opening song - https://soundcloud.com/jamesandrewharrisgrant/opening-tsa-ver-2Also here is the organ piece - https://soundcloud.com/jamesandrewharrisgrant/gann-org Edited January 8, 2015 by JamesAndrewHarris 2 Link to comment Share on other sites More sharing options...
sairugoth Posted January 11, 2015 Author Share Posted January 11, 2015 UPDATE: 1/10/15 I finally remade a you-tube account for my project. And, HOO look, its got some videos https://www.youtube.com/channel/UCVuXq71ofD1_q3B2pMHLpDQ Lets just hope I don't loos my password like I did my last account. 4 Link to comment Share on other sites More sharing options...
Netsrac Posted January 11, 2015 Share Posted January 11, 2015 Write it down lol Link to comment Share on other sites More sharing options...
Xenix Posted January 13, 2015 Share Posted January 13, 2015 Speaking of, I still need to finish some music projects for you. I was going to make a better boss theme. Something that sounds a bit more epic. The last one I made has the wrong feel in my opinion due to the fact that I wasn't picturing a boss fight when I made it. 1 Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted January 26, 2015 Share Posted January 26, 2015 Wrote a theme for the Stalagmite Cavern. I don't know how to describe this track. This is more orchestrated (albeit synthesized) than other pieces of music that I have made, for TSA. I am aware it does sound a little different to usual but I hope this doesn't put you off this piece. https://soundcloud.com/jamesandrewharrisgrant/stalagmite-cavern 1 Link to comment Share on other sites More sharing options...
SirZandro Posted January 26, 2015 Share Posted January 26, 2015 The Earth Idea and Stalagmite Cavern are my favorite that you have composed thus far James, although I feel that 3:20-3:50 and the last two minutes of stalagmite comes off a little too strong and may be a bit too much in my personal opinion, still a wonderful track though bud and it does grasp the idea well I think. 1 Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted January 26, 2015 Share Posted January 26, 2015 I wrote this piece slightly differently than usual, in terms of style and structure. It comes off strong because of the building and force of the strings if you catch my meaning. The song also is inspired by Russian classical music and some of my heritage, I wanted it to have a formidable and intimidating sound. Apart from it coming off a bit strong, I am glad you liked it. 1 Link to comment Share on other sites More sharing options...
sairugoth Posted January 31, 2015 Author Share Posted January 31, 2015 Awesome song as always man. Also, I'm switching the name of the dungeon form "Stalagmite Cavern -> Crystal Shrine" Link to comment Share on other sites More sharing options...
sairugoth Posted February 6, 2015 Author Share Posted February 6, 2015 UPDATE:2/6/15 The Temple of Time 8 Link to comment Share on other sites More sharing options...
SirZandro Posted February 6, 2015 Share Posted February 6, 2015 Looking good like always! 1 Link to comment Share on other sites More sharing options...
Jason777 Posted February 7, 2015 Share Posted February 7, 2015 It almost looks like sword room was modeled after the Chamber of Sages... 1 Link to comment Share on other sites More sharing options...
JamesAndrewHarris Posted February 7, 2015 Share Posted February 7, 2015 A Playlist for the music I have made is now on my soundcloud for everyone that would like to hear it. - https://soundcloud.com/jamesandrewharrisgrant/sets/the-sheikahs-apprentice 3 Link to comment Share on other sites More sharing options...
sairugoth Posted February 7, 2015 Author Share Posted February 7, 2015 It almost looks like sword room was modeled after the Chamber of Sages... Someones got a keen eye for details. Link to comment Share on other sites More sharing options...
Recommended Posts