SeithDarkwraith Posted July 10, 2013 Share Posted July 10, 2013 So I've been putting this off for a while now, and frankly, I need help. For about 2 years I've had a game I had been building in Gamemaker 8.1 lite by the title of Knights Edge. While it does have promise, there are a few things that are an absolute mess since I am building it off an engine that I made for the game like 6 years ago when I was first getting into game making. The sprites suck. Horribly. Either use of sprites provided with game maker or sprites made within the sprite making program, which is no better than MS paint. While the physics are pretty much solid, there are a few things I'd like to add, like making the movement for fluid and adding a dash-like ability in Megaman X. You also cannot attack while moving and attaking is clunky. Enemy and block collision. While block collision was implemented better much later on, it's still a mess to have separate collisions for each block that was made early on in the game. Enemies are a mess. Each of them are their own thing, for damage taking/inflicting they are their own thing. They all take damage separately and just. It's a mess. I'll make a video showing the workings when I have the time - in a few days most likely, I have to get my wisdom teeth out. And the music I composed just doesn't work well, mostly because I can't compose worth a damn. Long story short is, I'd like to see if anyone would be willing to forge a team (I wouldn't need much - an artist for sprites and BG, a composer and one or two more programmers). I already have the story completed and in mind, the only real void is more characters are needed and a few story developments in the middle, but yeah. I'll make a more detailed post if anyone is more interested in hearing it, but it's late and I'm really tired. Sorry for lack of detail, you can find {basically} what the engine runs like at the moment here by downloading a tech demo I made at its current stage: http://sandbox.yoyogames.com/games/193554/download This was released a while ago though Link to comment Share on other sites More sharing options...
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