Death Mountain: 0x05000000 0x9CFF1482 and 0x05000000 0x5A00FFFB (one header)
Ganon's Tower (outside): 0x05000000 0x00000F32
Sasatest: 0x05000000 0x5A005032
Command 0x09, used in rooms... or rather in exactly one, the Depth Test: 0x09000000 0x00000000
Command 0x0C... doesn't appear to be used anywhere.
Also, there's the remaining unknown/undocumented parameters in (partially) documented commands, such as 0x07 and 0x08, and making sure that the documentation of ex. the various sound and skybox commands is correct...
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xdaniel
...to figure out the remaining, unknown commands in the scene/room headers! (hope JSA doesn't mind me borrowing his thread title and intro )
Here are OoT's unknown commands:
Command 0x05, used in rooms:
Command 0x09, used in rooms... or rather in exactly one, the Depth Test: 0x09000000 0x00000000
Command 0x0C... doesn't appear to be used anywhere.
Also, there's the remaining unknown/undocumented parameters in (partially) documented commands, such as 0x07 and 0x08, and making sure that the documentation of ex. the various sound and skybox commands is correct...
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