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Super Mario 64: Airship Fortress


Keanine
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So recently I've been working on some very basic hacking for Mario 64, and this is what I have so far. It's not great, I know that, but I'd like your opinions on how I can make it better. For now there is one star available. This is the first one. Going down the pipe starts the first bowser battle, which will get you stuck in the bowser room when you leave the level.

 

Things I've noted myself:

There is too little variation in textures

Textures can look stretched

Put portholes in the alcove

Only first few enemies have been added

2 bullet bill canons don't work yet

Bullet bill has been misplaced on first canon

 

Also, I have a .ppf for you to check out! You need to apply it to an extended ROM. A tutorial on how to extend your ROM can be found here under "Getting Started"

Download Airship Preview ppf

 

Here is a link to my Mario scale reference. It includes a .skp and .dae of the model. (Thanks to SanguinettiMods for telling me how to get it)

 

Pictures:

 

 

 

Sketchup.png

Painting.png

View_from_the_back.png
View_from_the_front.png

 

 

 

 

 

Feedback would be greatly appreciated, as that is my main motive for making this post.

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