I have found a lead to the button combination for Zelda Debug on a console:
Note it may not work for an emulator (it doesn't for almost all of them, maybe all of them don't) but if you want to play it on console, here is the code for the Crash Debugger deciphered from the data in the Japanese text in the video:
L + R + Z
Up + C-down
C-Up + Down
Left + C-left
C-right + Right
B + A + START
L + R + Left + C-right + START
HeavyZ will confirm this.
EDIT: We are under the impression KeyWaitB implies controller two.
xdaniel:
KeyWaitB (LRZ 上下上下 左左å³å³ BASTART) L + R + Z Up + C-Down C-Up + Down Left + C-Left C-Right + Right B + A + Start
KeyWaitB'(ï¼¬ï¼²å·¦å³ +START) L + R + Left + C-Right + Start
...is what I gather from the video.
Seems more accurate, but still testing.
EDIT: we're under the impression that Nintendo used the Konami code for this.
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Airikita
I have found a lead to the button combination for Zelda Debug on a console:
Note it may not work for an emulator (it doesn't for almost all of them, maybe all of them don't) but if you want to play it on console, here is the code for the Crash Debugger deciphered from the data in the Japanese text in the video:
HeavyZ will confirm this.
EDIT: We are under the impression KeyWaitB implies controller two.
xdaniel:
Seems more accurate, but still testing.
EDIT: we're under the impression that Nintendo used the Konami code for this.
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