Mallos31 Posted September 19, 2013 Share Posted September 19, 2013 Okay, so I've been bored with the general stream of life I've had lately. I decided to start back up on a project I started years ago back when TBT was still alive. I want to attempt to recreate as many of the beta screen shots from OoT as possible using my 3d modeling skills, my new-found love of texturing, and even trying a valid attempt at some MIPS. I found thousands of beta screens at http://www.jaytheham.com/zcw/Ocarina_of_Time_Beta_Content of course, JayTheHam having the greatest collection of beta and glitch information I've ever seen. There were a lot of completed things that are waaay different, and I just want to do it for fun. Possibly as just a ton of separate mods, or maybe one big one at the end. I just want some feedback to see if anyone would be interested in seeing the progress I make. If so, I will post it in this thread. Link to comment Share on other sites More sharing options...
CDi-Fails Posted September 21, 2013 Share Posted September 21, 2013 You also started "Oracle of Ocarina"...er...whatever it was. I'll be excited to see where this is heading, then. Link to comment Share on other sites More sharing options...
Mallos31 Posted September 21, 2013 Author Share Posted September 21, 2013 I did. I actually still work on it, but it's so large scale and requires so much MIPS programming that it's veeeery slow. But yeah! I've already started on the beta dodongo's cavern as it had the most screenshots. At least of the first room. Link to comment Share on other sites More sharing options...
Spire Posted September 22, 2013 Share Posted September 22, 2013 There seem to be multiple Beta Dodongo's Caverns. Will you recreate all of them, putting them together if even some rooms seem to be evolutions of predecessors (the main room for instance)? What will you do for the unseen spaces between beta screens—imagine (as accurately as possible) what might be there, and to the best of your ability connect said areas to as many other beta areas as possible within the realm of reasonability? I.e. Beta Death Mountain Trail connects to Dodongo's Cavern/Turtle Rock. Link to comment Share on other sites More sharing options...
Mallos31 Posted September 23, 2013 Author Share Posted September 23, 2013 That is my plan for the most part. I want to recreate just the screens for now, and then start connecting things by making them up. And like you say, with Dodongo's cavern, I'm going to pick the versions that seem most playable, and maybe tweak them a little. Some were far too simple, and some were based on link's ability to jump with a button so would be difficult to put in. Link to comment Share on other sites More sharing options...
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