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HOLLY SHIT THIS IS ON AN N64


HeavyZ
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Marshallh, The guy who made the 64Drive, and the soon to come N64 to HDMI board has this running on a stock N64 with an expansion pack. You can download it here:

http://retroactive.be/coding.php

 

 

I haven't downloaded just yet, but as soon as I hit the post button on this thread I am downloading it, and I'm gonna play it on my ED64 :D

 

Edit:

Unfortunately for you guys without a N64 flash cart Marshallh has said "real n64 required"

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Double posting, because I have a new question Jazz or someone who knows about Cen64 might not see otherwise

 

I just learned from Zoinkity that, and I'm quoting him on this:

 

It's doing improper I/O, in other words. The console requires hardware addresses be aligned to even byte boundries (HWs) and RDRAM targets be aligned to DWs (8 byte bounds). (should be DWs, pretty sure not Ws) 
The HLE emus only use 32bit, not 64bit address. That means FFFFFFFF80000000 is valid, but 0000000080000000 is not (unless you map it). These emus only read the bottom half, ignoring the top, so both are legal. 

 

As you seem to have more programming experience than me, working with N64 custom ROM, and you've probably been keeping up to date with Cen64 You wouldn't know if, or how Cen64 will work with ROM's that were only hardware compatible before? And that quot from Zoinkity is referring to why a mario hack won't work on hardware

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