Some of you know I'm working on Epona, and her child form has missing animations from her .zobj file (not surprising really), so... if anyone knows how to find where Epona's AI is in MM and her model, that would be cool. If you send her files, just label them as MM_Epona_ai and MM_Epona_obj for the files... that could help if I just have the two files, that way I can work on her. I need to hack her into clocktown to ride her though, for testing which animations are which. I'm pretty sure OoT child Epona is a match to MM's Epona, so that would make this easier than fiddling around with the values in Epona's animations.
I could convert Adult Epona's animations to match child Epona's, but that would take hours, or even days to do.
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Airikita
Hey guys,
Some of you know I'm working on Epona, and her child form has missing animations from her .zobj file (not surprising really), so... if anyone knows how to find where Epona's AI is in MM and her model, that would be cool. If you send her files, just label them as MM_Epona_ai and MM_Epona_obj for the files... that could help if I just have the two files, that way I can work on her. I need to hack her into clocktown to ride her though, for testing which animations are which. I'm pretty sure OoT child Epona is a match to MM's Epona, so that would make this easier than fiddling around with the values in Epona's animations.
I could convert Adult Epona's animations to match child Epona's, but that would take hours, or even days to do.
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