AikoRikiDaichi Posted January 20, 2014 Share Posted January 20, 2014 If you read my last topic forget about it completely. What the REAL project is that I'm gonna be working on is either a Mario64 game, or a Sonic The Hedgehog game. Again it will be a process and require some time, but for now I will talk things over with ShadowFire. Reply your vote to see which game you want to see made, Mario or Sonic. I'll be waiting. ~Aiko Link to comment Share on other sites More sharing options...
Vexiant Posted January 20, 2014 Share Posted January 20, 2014 Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 20, 2014 Author Share Posted January 20, 2014 I would appreicate it if you took this seriously... Link to comment Share on other sites More sharing options...
NoSkinnedKoopa Posted January 20, 2014 Share Posted January 20, 2014 This is a tough decision since there are many Mario 64 hacks, but Sonic hack is uh. But, I do like Sonic though. Aiko, if you were to create the Sonic hack, would it be a mod of a game, or would you create your own? Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 20, 2014 Author Share Posted January 20, 2014 I would be with a team on making a whole game rom. From what I know ShadowFire has agreed to help out. If you would like to help let me know what you can do. Link to comment Share on other sites More sharing options...
xdaniel Posted January 20, 2014 Share Posted January 20, 2014 No offense but, you know, if you want people to take your project seriously, you shouldn't just post "I need a team, please message me", but you should show that you're serious about this by trying to learn how to modify the game(s) in question. To start out, decide on one thing you want to do - say, edit some levels - and then research how to do it. What level editors are available? What do you need to know when editing levels? Any limitations? And so on, and so forth. Once you've made a small hack, nothing big, show it off to the rest of us. That'll show people that you're serious about wanting to try this. Not saying you should know everything and do everything alone, but that you should prove that you're capable of doing at least part of the project yourself. Again, no offense intended at all, just trying to give some advice. 3 Link to comment Share on other sites More sharing options...
HeavyZ Posted January 20, 2014 Share Posted January 20, 2014 Yup, xdan is right. What exactly would be your idea for the whole new experience of the rom hack? Would you focus on story, atmosphere, and the overall feel? or are you leaning towards adding new levels, and maps? Maybe you would like to start out learning even hard stuff, it's possible, you could do cool things to add a whole new level to the gameplay. There is tons of documentation on editing Mario 64, but I've never looked into hacking Sonic myself. If you want a mod to stand out from the crowd you're gonna have to do something big, and unique if you're going with Mario. Though that may not be a problem, show that you have a true passion, and understanding of the series let it show in what little idea's or mods you do and surely people will know "This guy could make an awesome mod, he's got awesome ideas" or "This dudes got talent and is learning this stuff fast" and they will be more willing to help, or join in and form a team. 1 Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 21, 2014 Author Share Posted January 21, 2014 Sorry if I sounded desperate, but I am not looking just to modify a level or two, I am looking to make a whole new game entirely. New levels, new controls, new story. This project is suppose to be a whole new thing without the main plot programming of the original game. Say how URA Zelda was suppose to have a whole new plot and everything, that's what this is suppose to do. Link to comment Share on other sites More sharing options...
Jason777 Posted January 21, 2014 Share Posted January 21, 2014 URA was to be a ROM modification, not a game programmed from scratch. Let's start with this: what do you currently know about game design? 1 Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 21, 2014 Author Share Posted January 21, 2014 I didn't mean to start everything from scratch, what I meant is that with the new levels and plot being added things need to look different so it doesn't seem like you are playing the original game. What I know about game design isn't much if you ask about programming, making the plot and such on the other hand is what I know. Link to comment Share on other sites More sharing options...
Vexiant Posted January 21, 2014 Share Posted January 21, 2014 You still need to further elaborate upon your idea. There are several big-ish modifications generating at the moment. As Jason said, you also need to state your skill level before anyone bandwagons. The Nintendo 64 hacking/modification scene sees hyped up, crazy project propositions all the time and I'd say 70%+ of the time they don't even touch 10% completion. 2 Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 21, 2014 Author Share Posted January 21, 2014 I didn't say the mario game was going to be the official, the vote options are still there and if not many people vote I will make a decision. Sonic isn't that hard to modify and hack. It is simple really. Link to comment Share on other sites More sharing options...
Jason777 Posted January 21, 2014 Share Posted January 21, 2014 Can we see some examples of your work? Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 21, 2014 Author Share Posted January 21, 2014 I don't really know how to work things on this site so I don't know how to show you. I will ask ShadowFire to see how I can show you what I can do Link to comment Share on other sites More sharing options...
Vexiant Posted January 21, 2014 Share Posted January 21, 2014 You'd insert images and links the same as pretty much any other forums with brackets (i.e. http:// , and reverse engineering in general isn't easy without prior knowledge (even difficult at times with it). If you're talking about two dimensional Sonic The Hedgehog games, then I will gladly direct you here for information. As for Super Mario 64 information, I don't really quite know where to direct you for like a "database" of information. However, I did dump the os functions for the game and here is the official function reference manual. Perhaps someone more Mario 64 savvy than myself can direct you to a lot more information other than messiaen's site. Sorry if I'm coming off as an asshole, just trying to be of avail. Link to comment Share on other sites More sharing options...
DeathBasket Posted January 22, 2014 Share Posted January 22, 2014 Last I knew the most popular place for SM64 was here: http://jul.rustedlogic.net/forum.php?id=41 I haven't really kept up with anything in a long time though so I don't know whether or not that's the case any more. 1 Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 22, 2014 Author Share Posted January 22, 2014 You don't sound like an asshole, I appreciate the help you guys are offering. 1 Link to comment Share on other sites More sharing options...
AikoRikiDaichi Posted January 23, 2014 Author Share Posted January 23, 2014 If you guys could get some people to vote, it would be helpful. Link to comment Share on other sites More sharing options...
Airikita Posted February 22, 2014 Share Posted February 22, 2014 You should really mod a ROM before leaping into a whole re-design... I've been taking baby steps to re-design Zelda OoT, and it's not something you just leap into without experience. You should practice a few years before jumping on the modding wagon, because booooyyy, you're reminding me of a few people who quit within a few years with the same ambition. You should study a ROM's structure, architecture, design, and how it works before grabbing a runaway train. Let me say this: every N64 ROM works differently on how it renders models, so your best bet is to use an existing ROM, study the shit out of it, and try to do something from there. Without proper planning, and taking things slow, you're going to run your head into pavement. 2 Link to comment Share on other sites More sharing options...
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