So I've been working on a little project with some custom maps, and I've run into some trouble with Sharp Ocarina. I've imported the collision and the separate rooms and all is well, but I can't figure out how transitions, more specifically doors, work. I have successfully made a map with 2 rooms and put a door between them using help from the demo map, but I don't understand how I link the different rooms to new transitions.
When having more than 2 rooms, The room I start in is unloaded, and I can see the room that is loaded in the distance. Going through the door loads another room far away from me and unloads another. Let me know if there's any details I've missed!
I'm very new to all of this, so I'm open to tips and suggestions.
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Keanine
So I've been working on a little project with some custom maps, and I've run into some trouble with Sharp Ocarina. I've imported the collision and the separate rooms and all is well, but I can't figure out how transitions, more specifically doors, work. I have successfully made a map with 2 rooms and put a door between them using help from the demo map, but I don't understand how I link the different rooms to new transitions.
When having more than 2 rooms, The room I start in is unloaded, and I can see the room that is loaded in the distance. Going through the door loads another room far away from me and unloads another. Let me know if there's any details I've missed!
I'm very new to all of this, so I'm open to tips and suggestions.
Thanks
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