Okay, I have a question and I'm assuming maybe an assembly hack would be needed here but I would have no idea how to even begin going about one since I'm not a programmer, but here it goes.
What I want is two different enemy themes, the normal one to play during the daytime and one to play during the night time. It's almost like the same concept if anyone is familiar with Pokemon Gold and Silver, you'd have a different theme play depending on the time of day. I want the same to happen here. Would this be probable or would it be something that probably wouldn't work out? I'm trying to give me ROM hack a much darker feeling to it, especially at night.
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!Tommy
Okay, I have a question and I'm assuming maybe an assembly hack would be needed here but I would have no idea how to even begin going about one since I'm not a programmer, but here it goes.
What I want is two different enemy themes, the normal one to play during the daytime and one to play during the night time. It's almost like the same concept if anyone is familiar with Pokemon Gold and Silver, you'd have a different theme play depending on the time of day. I want the same to happen here. Would this be probable or would it be something that probably wouldn't work out? I'm trying to give me ROM hack a much darker feeling to it, especially at night.
And yes, this is for Ocarina of Time debug. lol
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