Hey all! I'm working on an Ocarina of Time (Debug) mod with my pal Xenix. I just finished modeling the intro dungeon, which is about three floors. We have no idea how to make the game recognize these are all different floors (As well as the map changing). Could we get some insight on this?
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JabuJabule
Hey all! I'm working on an Ocarina of Time (Debug) mod with my pal Xenix. I just finished modeling the intro dungeon, which is about three floors. We have no idea how to make the game recognize these are all different floors (As well as the map changing). Could we get some insight on this?
Please and thank you, JabuJabule.
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