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OoT & MM Documentation


GlitterBerri
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I've been documenting Ocarina of Time and Majora's Mask in greater detail, remaking, adding information to, and cleaning up inaccuracies in existing lists, as well as adding new documentation. Below is a list of some of the things I've done so far. I will add more information and links as I complete things.

 

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Ocarina of Time:

 

• code.zasm (Translated)

• Enemy Damage Charts

• Link's Animations w/ Filenames

• Map Select (Retranslated)

• Oddities to Investigate

 

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Majora's Mask:

 

• Actor List

• code.zasm (Translated)

• Debugging Functions (Retranslated)

• Map Select (Retranslated)

• Object List

• Scene List (Translated)

 

If anyone is interested in helping out with the documentation process, you can find more information here. If you'd like to discuss these findings with me in real time, I can be found in the CloudModding chat here (#zelda on irc.badnik.net).

 

I hope this is useful. Enjoy!

 

(Crossposted from CloudModding's Zelda forums.)

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OoT Shop Data:

 

Thanks to the console output strings found in ovl_En_GirlA, I was able to identify the two beta shops as Talon's shop and Ingo's shop. Ingo's shop has two undocumented items in it, the Ingo Egg and Ingo Milk.

 

MM Shop Data:

 

Likewise, the MM shop data can be found in the console output strings of ovl_En_GirlA in that game, for anyone interested.

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