Twili Posted December 10, 2014 Share Posted December 10, 2014 http://www.mediafire.com/download/kjlsay4l473l0k4/C_BLACK.bin.gz http://www.mediafire.com/download/8heiepytuki04x1/c_black_cos.rar These are all of Cia's models. The first file is her "main" model and the other ones in the RAR archive are 6 costumes. They're not actually gzip files, but some unknown compressed/obfuscated format. You need this version of WinRAR to extract the RAR archive: http://filehippo.com/download_winrar_64 So, uh, let's figure this out. 3 Link to comment Share on other sites More sharing options...
Twili Posted December 10, 2014 Author Share Posted December 10, 2014 Breakthrough! Thanks to RTB on Facepunch, these files can be decompressed now, with this quickbmbs script: endian big comtype unzip_dynamic goto 0x04 get FILETOTAL long goto 0x08 for i = 0 < FILETOTAL get SIZE long next i padding 128 savepos OFFSET for i = 0 < FILETOTAL get NAME filename string NAME += i get SIZE long savepos OFFSET clog NAME OFFSET SIZE SIZE math OFFSET += SIZE goto OFFSET padding 128 savepos OFFSET next i endfunction 1. Save that script as a regular text document and download quickbms and extract it to some folder: http://aluigi.altervista.org/papers/quickbms.zip 2. Create a folder to extract the Hyrule Warriors file to. 3. Run quickbms. It will prompt you for the script, the input file, and the output folder. 4. ??? 5. Profit! Next to figure out the models themselves. Later. 1 Link to comment Share on other sites More sharing options...
hannssoni Posted December 10, 2014 Share Posted December 10, 2014 have someone ripped the game or where did you find it ? Link to comment Share on other sites More sharing options...
Twili Posted December 10, 2014 Author Share Posted December 10, 2014 have someone ripped the game or where did you find it ? Someone ripped the game and gave me them. Also, here's all of the character models: http://www.mediafire.com/download/t02fm6f3j353hfx/model.rar And use this to combine the extracted chunks after using quickbms on a .gz file: http://www.igorware.com/file-joiner Link to comment Share on other sites More sharing options...
â–²ChriisTiianâ–² Posted December 11, 2014 Share Posted December 11, 2014 Awesome as always Twili, very good job, no more words... 1 Link to comment Share on other sites More sharing options...
Twili Posted December 13, 2014 Author Share Posted December 13, 2014 1 Link to comment Share on other sites More sharing options...
Vexiant Posted December 13, 2014 Share Posted December 13, 2014 <Twili> I will Link to comment Share on other sites More sharing options...
Zeth Ryder Posted December 14, 2014 Share Posted December 14, 2014 3 Link to comment Share on other sites More sharing options...
Twili Posted December 14, 2014 Author Share Posted December 14, 2014 Link and Cia converted to OBJ, lacking textures at the moment (can view them online and download!): http://www.3dvieweronline.com/share/mQXnckHjKf59HVy/mQXnckHjKf59HVy http://www.3dvieweronline.com/share/smx0I8spzYYbomb/smx0I8spzYYbomb ...Do she got the booty? She do. 2 Link to comment Share on other sites More sharing options...
Arcaith Posted December 14, 2014 Share Posted December 14, 2014 Though her bust is...*ahem*...a little loose. Interesting to see the way the models are divided up. I guess all the physics weighted bones are separated from the main model. Probably something to do with the way the physics and collision calculations are applied. Link to comment Share on other sites More sharing options...
Zeth Ryder Posted December 15, 2014 Share Posted December 15, 2014 If I remember reading it right its because the physics part of the model isn't handled properly so it puts it in the center of the model, you'll see the same thing with Link's hat as well that's attached to his lower back/waist. Link to comment Share on other sites More sharing options...
Twili Posted December 15, 2014 Author Share Posted December 15, 2014 I've obtained the rest of the models, minus maps. Expect a public converter in the near future. Link to comment Share on other sites More sharing options...
Twili Posted December 25, 2014 Author Share Posted December 25, 2014 Cross-posting from FacePunch... DOWNLOAD MY UPDATED TOOLS HERE: http://www.mediafire.com/download/so6cbfa8p06dldi/TwiliTextureTools.zipINSTRUCTIONS (for Windows users only ):1. Extract every file in TwiliTextureTools.zip to the same folder. Move the .bin model file to that folder as well.2. Open Notepad and type the following:@echo offgetdxt5bat (name of the .bin model file)So for Link it would be:@echo offgetdxt5bat C_LINK.binSave this as test.bat in the same folder.3. Double-click test.bat. It will generate dxt5.bat.4. Double-click dxt5.bat. out.bin will be generated.5. Double-click rearrange.exe. rearranged.bin will be generated.6. Double-click unscramble.exe. unscrambled.bin will be generated.7. Create a blank 1024x1024 24-bit bitmap in Paint. Save it in the same folder.8. With a hex editor, copy all of unscrambled.bin and paste it at 0x36 in the bitmap.9. ???10. Profit. 1 Link to comment Share on other sites More sharing options...
Recommended Posts