Twili Posted December 28, 2014 Share Posted December 28, 2014 First download the models here: (all 565 of them, not just player character models!) http://www.mediafire.com/download/kxfmvb0xapcgciy/model.7z Quoting chrrox from FacePunch with a download link to his import plugin: Ok I am off to bed now.Here is the last post for now. https://www.sendspace.com/file/0zoifs i know there are a few very small models it won't open but 99% of models work if you get this error on a few small models WARNING: Weight contains an out of range bone index. Discarding model. just comment out this line and it will load. rapi.rpgBindBoneIndexBufferOfs(vertBuff, noesis.RPGEODATA_UBYTE, vtxStride, self.fvfInfo[self.grpInfo[a][2]][0], 4) Put it in the \scripts\python folder of Noesis, which you can download here: http://www.richwhitehouse.com/filemirror/noesisv412.zip And extract this to the \scenes folder: http://wikisend.com/download/124036/scenes.7z No more need for QuickBMS and filejoiner, and certainly no need for my limited and terrible texture tools. Noesis will do everything! If you're exporting a Wavefront OBJ, check "Flip UVs." I don't know if this is necessary or available for other formats, such as COLLADA .dae, which will preserve bones/rigging. Certain physics meshes that aren't attached properly will need to be repositioned after exporting. 2 Link to comment Share on other sites More sharing options...
Twili Posted December 30, 2014 Author Share Posted December 30, 2014 This was done by superdiddy34 on GameFAQs: 3 Link to comment Share on other sites More sharing options...
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