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How to Make OoT[DBG] Read Separate Textures for the A, B, and C Buttons?


PwnzLPs
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Hi! I was wondering if it was possible to make OoT read separate texture addresses for the HUD Buttons (A, B, START, and the C Buttons), as I am creating a hack that would benefit greatly from this, if its possible. If its only possible through ASM, if someone could help me write up the hack and patch it, that would be awesome!

 

 

Thanks!

/PwnzLPs

 

PS. I know normally, the game is only supposed to read the Action Button Texture at the ROM(?) address 0x01AECA00, and that's why I have asked this question.

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