DeathBasket Posted March 15, 2015 Share Posted March 15, 2015 What you can expect: Much like what Nintendo did with Master Quest for Ocarina of Time, my main goal was to rework the four core dungeons from the game. In addition to this, there are some changes to overworld areas and to some of the side dungeons, but nothing too extensive. Text has been updated to reflect these changes where necessary. While I don't consider this to really be a full-blown hack of the game, it's likely that you won't be able to play it in the same way you'd play the original. Glitches are not required to complete any puzzles or to beat the game but I have made no effort to patch any of them. Estimated progress: 100% Release formats: 32MB N64 ROM (hardware compatible), Wii channel for Virtual Console users Downloads: http://pastebin.com/RLzh6FpJ (updated to v1.1) Screenshots/trailer: None, maybe I'll add some soon. From what I've heard from the people who have played so far, this can be pretty difficult to beat. My advice for playing would be to not treat it the same as normal Majora's Mask; puzzles might not always have obvious solutions, items might not always be in the place you'd expect, switches might not behave the same way, etc. I didn't think anything I did would be too hard to figure out but it's different when you're making it I guess. I would like to thank xdaniel btw because SceneNavi has been incredibly useful and reliable throughout my time working on this, it's a very good tool. 11 Link to comment Share on other sites More sharing options...
Keanine Posted March 15, 2015 Share Posted March 15, 2015 Looking forward to seeing this! I beat Majora 3ds recently and was kinda disappointed they didn't add a Master Quest. Still loved it though. Just because I'm curious, will enemies be dealing double damage like in OoT Master Quest? Link to comment Share on other sites More sharing options...
CM30 Posted March 15, 2015 Share Posted March 15, 2015 Okay, I'm looking forward to this. But could I suggest one thing? That you at least edit the major side dungeons about as much as the main ones. Like Beneath the Well and Ikana Castle. This is because in Ocarina of Time's Master Quest, they significantly revamped both the Ice Cavern and Bottom of the Well, so it seems rather odd not to do the same for their Majora's Mask equivalents. Link to comment Share on other sites More sharing options...
MelonSpeedruns Posted March 15, 2015 Share Posted March 15, 2015 Hi! I'm interested in making a full custom Wii Channel with animations and images.PM me if you want me to. Link to comment Share on other sites More sharing options...
PwnzLPs Posted March 16, 2015 Share Posted March 16, 2015 I'm glad to see that DeathBasket is still alive! I've heard so much about you! Can't wait to see what you can do! By the way, do you still use Skype? /Sent on a phone with 1% battery while using Mobile data Link to comment Share on other sites More sharing options...
DeathBasket Posted March 16, 2015 Author Share Posted March 16, 2015 Just because I'm curious, will enemies be dealing double damage like in OoT Master Quest? This is a pretty easy feature to add. I've thought about it for a while but I'm not sure if it's necessary. That you at least edit the major side dungeons about as much as the main ones. Like Beneath the Well and Ikana Castle. This is because in Ocarina of Time's Master Quest, they significantly revamped both the Ice Cavern and Bottom of the Well, so it seems rather odd not to do the same for their Majora's Mask equivalents. I have plans for those but not for things like skulltula houses or the moon trials. This may change, as I mentioned. Hi! I'm interested in making a full custom Wii Channel with animations and images. I can handle this myself but thank you for the offer! By the way, do you still use Skype? I haven't used it in a long time and I don't plan to really. 1 Link to comment Share on other sites More sharing options...
PwnzLPs Posted March 16, 2015 Share Posted March 16, 2015 I haven't used it in a long time and I don't plan to really. Awwww... Meh. I got over it already. Can't wait to see what you have for us!!! Link to comment Share on other sites More sharing options...
LastWWolf Posted March 16, 2015 Share Posted March 16, 2015 This is cool and all, but didn't you retire of hacking altogether? Link to comment Share on other sites More sharing options...
DeathBasket Posted March 16, 2015 Author Share Posted March 16, 2015 You can never really quit a hobby I think. I don't intend to get back into it altogether, this is just something I want to do at the moment. 1 Link to comment Share on other sites More sharing options...
Ideka Posted March 29, 2015 Share Posted March 29, 2015 Today is the day, huh? Awesome work, I'm very impressed by how fast you got this done. 1 Link to comment Share on other sites More sharing options...
Hayate Posted March 29, 2015 Share Posted March 29, 2015 Wow, that was fast ! Can't wait to test this 1 Link to comment Share on other sites More sharing options...
Netsrac Posted March 29, 2015 Share Posted March 29, 2015 Wow, JSA is right: 2015 IS the year of Z64 mods Can't wait to play. Link to comment Share on other sites More sharing options...
DeathBasket Posted March 29, 2015 Author Share Posted March 29, 2015 I put a link up yesterday but I didn't 'officially' update the thread since I was pretty sure people would find things that would have to be fixed early on (turned out to be true, as always). Right now almost everything works the way I want it to as far as I can tell and I'm happy with this version. I may update again if something really major is found that ex. makes a dungeon unbeatable or crashes the game. For now, it should be fine and completely playable. If you did download the old one, I would recommend that you update since there was a switch I missed that could get set in Stone Tower Temple and would prevent you from completing a later room (and the dungeon itself). Link to comment Share on other sites More sharing options...
PwnzLPs Posted March 30, 2015 Share Posted March 30, 2015 Has the WAD been tested for brick protection? Link to comment Share on other sites More sharing options...
PwnzLPs Posted April 7, 2015 Share Posted April 7, 2015 Installed the WAD onto my Wii. No brick. I'll post what WAD manager I used when I get a minute Link to comment Share on other sites More sharing options...
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