Zeth Ryder Posted April 25, 2011 Share Posted April 25, 2011 Took a bit of searching to find them, then port them over along with their palette and repoint. Only one skybox has been ported over so far, but its ported over all 4 versions of the normal skybox. Check out the video below! :3 And screenshots: Link to comment Share on other sites More sharing options...
Shadow Fire Posted April 25, 2011 Share Posted April 25, 2011 First post on YT and on here. As I said, lovely work, Zethy. Link to comment Share on other sites More sharing options...
Zeth Ryder Posted April 25, 2011 Author Share Posted April 25, 2011 Thanks Shadowfire! I really am impressed with how this looks! :3 I always liked Majora's Mask skyboxes a lot better then OOT's, they seemed to seam better and looks much more natural not to mention seem to add more of a different feel to the game! If you notice the glitch in the skybox during the part where I play the song of storms, is cause of incompatible palette transitions. Link to comment Share on other sites More sharing options...
Salvage66 Posted April 25, 2011 Share Posted April 25, 2011 That is Flipping awsome!Could you port the clock over the one at the bottom the hud? Link to comment Share on other sites More sharing options...
Shadow Fire Posted April 25, 2011 Share Posted April 25, 2011 I like being able to answer this... or at least attempting to, considering my knowledge with Zelda hacking is very limited, but from what I can tell (and Zeth, since we were both talking about it), the clock may likely be an actor of its own, and as such, extensive coding edits would need to be made in order to get it in. The code would also need to be worked from scratch. So, it certainly seems possible, just EXTREMELY difficult. Link to comment Share on other sites More sharing options...
Salvage66 Posted April 25, 2011 Share Posted April 25, 2011 I like being able to answer this... or at least attempting to, considering my knowledge with Zelda hacking is very limited, but from what I can tell (and Zeth, since we were both talking about it), the clock may likely be an actor of its own, and as such, extensive coding edits would need to be made in order to get it in. The code would also need to be worked from scratch. So, it certainly seems possible, just EXTREMELY difficult. The powers of hacking and modding never cease to amaze me! Link to comment Share on other sites More sharing options...
DarioEMeloD Posted April 25, 2011 Share Posted April 25, 2011 Why didn't I noticed before? That skybox looks almost real, it's really cool =D Link to comment Share on other sites More sharing options...
xdaniel Posted April 25, 2011 Share Posted April 25, 2011 That skybox looks freaking awesome in the game. And despite the game still being old OoT, and the skybox still being old MM, the part in the video where you were looking around Hyrule Field made everything feel somewhat fresh again. Not the "OMG! AWESOME" I felt when I first ventured into Hyrule Field, but awesome nonetheless Link to comment Share on other sites More sharing options...
Twili Posted April 25, 2011 Share Posted April 25, 2011 Amazing how a change in skybox can make a place feel so different. Link to comment Share on other sites More sharing options...
PJC92 Posted April 25, 2011 Share Posted April 25, 2011 Nice work Zeth. Keep up the good work. Link to comment Share on other sites More sharing options...
Forecast Posted April 25, 2011 Share Posted April 25, 2011 Wow! That looks awesome Zeth Good work dude. Link to comment Share on other sites More sharing options...
SanguinettiMods Posted April 26, 2011 Share Posted April 26, 2011 This is really amazing, Zeth. I actually notice a big difference and it looks incredible. Will there be a patch when you finish this? or was this just for Shits'n'giggles again? Link to comment Share on other sites More sharing options...
Zeth Ryder Posted April 26, 2011 Author Share Posted April 26, 2011 This is really amazing, Zeth. I actually notice a big difference and it looks incredible. Will there be a patch when you finish this? or was this just for Shits'n'giggles again? This was actually experimental to see if it was possible and I plan to add the skies to my URA Project. :3 Link to comment Share on other sites More sharing options...
Mellow Posted April 27, 2011 Share Posted April 27, 2011 This was actually experimental to see if it was possible and I plan to add the skies to my URA Project. :3 The URA Project's coolness was just multiplied by 5, the Majora's Mask skybox is simply amazing.EDIT: So is everything else in Majora's Mask. Link to comment Share on other sites More sharing options...
Linktank Posted August 19, 2011 Share Posted August 19, 2011 Great work Zeth, keep up the good work http://core.the-gcn.com/public/style_emoticons/default/thumbsup.gif Link to comment Share on other sites More sharing options...
BlackRose Posted August 19, 2011 Share Posted August 19, 2011 Awesome work Zeth! I know you're using this for URA, but would you mind releasing a patch sometime? http://core.the-gcn.com/public/style_emoticons/default/thumbsup.gif Link to comment Share on other sites More sharing options...
Twili Posted October 26, 2011 Share Posted October 26, 2011 For the Zelda Gaiden project. Link to comment Share on other sites More sharing options...
Zeth Ryder Posted October 27, 2011 Author Share Posted October 27, 2011 Great job on the import twili! Link to comment Share on other sites More sharing options...
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