Jump to content
  • 0

Door Actors...


SanguinettiMods
 Share

Question

I know there are different variables that I can use for Door Actors.., But I don't think this problem can be solved by simply changing the variable used.

 

There is a difference between doors, for sake of example, in the Deku Tree, and the Spirit Temple.

If I wanted to make the Deku Tree use the Spirit temple doors, what would I have to do?

 

What I've tried

 

> Adding the Object (group) of the spirit temple door

> Nothing else...

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

  • 0

I believe there is a definition in the game somewhere that ties particular door textures and sizes to particular scenes. JSA's Eagle Dungeon overwrites the Fire Temple's scene and the game loads up the doors for the Fire Temple in that replacement. Try overwriting the Spirit Temple's scene number with a new map and put in a vertical sliding door. If it shows as a Spirit Temple door, then that more or less confirms it. I don't know how the game sets it up, though.

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.