Robin Guy Posted November 28, 2011 Share Posted November 28, 2011 I am very new to hacking, and so far it is so frickin' hard! Can anyone help me with texture hacking? Link to comment Share on other sites More sharing options...
0 Secant Posted November 28, 2011 Share Posted November 28, 2011 An old guide, but still good. Bear in mind that the newb pack doesn't exist anymore, but if you're familiar with navigating folders in your computer, you should be able to handle setting up the plugin yourself with the vanilla emulator package of PJ64 (inb4 spinout yells at me). One deviation from the guide is that I recommend getting the latest version of 1964's plugin and using that instead of Rice, as it has much greater stability and some more features than the plugin included in that guide. The setup is still the same, however. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted November 28, 2011 Author Share Posted November 28, 2011 I can't find the textures in oot to edit them. I don't know if you know what I mean, but I can't find the folders. Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted November 28, 2011 Share Posted November 28, 2011 What Naxylldritt suggested is probably what you want to start out with, but if you want to actually hack the textures, you'll need a tool called ZLE2, but with that, you can't do super-cool things with Hi-Resolution textures. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted November 28, 2011 Author Share Posted November 28, 2011 What Naxylldritt suggested is probably what you want to start out with, but if you want to actually hack the textures, you'll need a tool called ZLE2, but with that, you can't do super-cool things with Hi-Resolution textures. Yeah, I was thinking of making my own textures, but what do you mean by "Super-cool things with high-res textures"? Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted November 28, 2011 Share Posted November 28, 2011 Video plugins are capable of "replacing" textures in-game with Higher resolution images. The Super-cool things I was referring to, is the fact that you can get a better image with the Hi-res tetxures. But Video plugins don't actually "hack" as they don't do anything to the ROM. With ZAP2, you can "hack" the textures, but you have to keep them the same resolution as the original. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted November 28, 2011 Author Share Posted November 28, 2011 Yeah, I wanted to keep the textures true to the original game's resolution, so I think ZLE2 is what I should use. Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted November 28, 2011 Share Posted November 28, 2011 ZLE2 can rip the textures, in which you can then edit the PNG files, convert them back to the original format, and then import them back into the ROM. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted November 28, 2011 Author Share Posted November 28, 2011 The setup for it just gave me a runtime error I have no clue what is going on. Link to comment Share on other sites More sharing options...
0 LEepicPOULET Posted November 28, 2011 Share Posted November 28, 2011 The setup for it just gave me a runtime error I have no clue what is going on. I went through the same thing, but sorry. I don't remember what to do to fix it. If I remember, I will tell you. Link to comment Share on other sites More sharing options...
0 dekupk5 Posted November 30, 2011 Share Posted November 30, 2011 I think theirs some noobfriendly tutorials on youtube. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted December 5, 2011 Author Share Posted December 5, 2011 Not to sound like a dickhead, but I really need to know why I got a runtime error trying to get ZLE2 to work. Can someone please help! Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted December 5, 2011 Share Posted December 5, 2011 Do you have the Visual Basic 6 runtimes installed? Link to comment Share on other sites More sharing options...
0 Robin Guy Posted December 5, 2011 Author Share Posted December 5, 2011 I have the program working now, but how do I do textures with it? Link to comment Share on other sites More sharing options...
0 LEepicPOULET Posted December 5, 2011 Share Posted December 5, 2011 Oh, I've just figured out how I fixed ZAP2. Although it looks like you figured it out I just redownloaded it and it worked out. Weird how I didn't remember a simple thing like that... Oh right, my stupid short term memory loss Do you have skype? I could give you a tutorial through skype. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted December 5, 2011 Author Share Posted December 5, 2011 Oh, I've just figured out how I fixed ZAP2. Although it looks like you figured it out I just redownloaded it and it worked out. Weird how I didn't remember a simple thing like that... Oh right, my stupid short term memory loss Do you have skype? I could give you a tutorial through skype. I do have skype, but I'd like a tutorial from a more "advanced" modder, if you know what I mean. Link to comment Share on other sites More sharing options...
0 LEepicPOULET Posted December 5, 2011 Share Posted December 5, 2011 I do have skype, but I'd like a tutorial from a more "advanced" modder, if you know what I mean. Actually, i've been doing texture mods for years. I've just not posted any online. But if you want help from someone else, i'm not going to preach you into getting help from me Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted December 5, 2011 Share Posted December 5, 2011 Basically, if you open the program zobj_texture_export.exe, you can enter Two offsets. A start and an End offset. Those textures will be dumped into the "Textures" folder included in ZLE2. In the Textures folder there will be two file types with the same name. .PNG and .RAW. Edit the PNG equivalent to your liking and save it. Back in the main ZLE2 folder, run png2raw.exe (or bmp2raw if it was a .bmp you edited) After it is finished, run texture_import.exe, then go back into your textures folder and run import.bat. This is all you have to do. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted December 5, 2011 Author Share Posted December 5, 2011 Basically, if you open the program zobj_texture_export.exe, you can enter Two offsets. A start and an End offset. Those textures will be dumped into the "Textures" folder included in ZLE2. In the Textures folder there will be two file types with the same name. .PNG and .RAW. Edit the PNG equivalent to your liking and save it. Back in the main ZLE2 folder, run png2raw.exe (or bmp2raw if it was a .bmp you edited) After it is finished, run texture_import.exe, then go back into your textures folder and run import.bat. This is all you have to do. This may sound dumb, but ZLE2 and ZAP2 is the same thing, right? Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted December 5, 2011 Share Posted December 5, 2011 This may sound dumb, but ZLE2 and ZAP2 is the same thing, right? Not at all. ZLE2 is Zelda Level Editor 2. Which is what you need, ZAP2 is Zelda Actor Placement 2 which is what you would need if you wanted to use it to re-arrange actors. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted December 5, 2011 Author Share Posted December 5, 2011 I can't find ZLE2 on google Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted December 5, 2011 Share Posted December 5, 2011 http://www.mediafire.com/?q34sk7ip6z0mbwb - ZLE2 Make sure to configure it correctly. Link to comment Share on other sites More sharing options...
0 Robin Guy Posted December 5, 2011 Author Share Posted December 5, 2011 Here comes another noobish question, when you said "Two offsets. A start and an End offset.", what should I enter there? Never mind, I found out what to do. Link to comment Share on other sites More sharing options...
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Robin Guy
I am very new to hacking, and so far it is so frickin' hard! Can anyone help me with texture hacking?
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