Kargaroc Posted December 7, 2011 Share Posted December 7, 2011 I was originally gonna ask this question in the shout box, but it's too long to put there. Of course, the music in Skyward Sword is just brstm so you can play it with in_dsp. The thing is that apparently some songs have multiple copies of themselves on the disk. I recall two music tracks that were bit-for-bit identical, yet had different names. I have no idea what that's about. I know I never messed with the files my self. Others, like the BGM to the Ancient Cistern dungeon, seem to have multiple copies as well, though there may be a better explination as they're not identical copies. For instance, the normal music that the dungeon uses is the 37th brstm in the wzs folder (though it could be backwards). But then there's this bizarro track 15, which has less pronounced instruments and sounds generally toned down. Not to mention that the file size is half of the other one. Maybe since that's a water dungeon, that's a different music track that plays when the camera is submerged in water? Strange... Link to comment Share on other sites More sharing options...
dekupk5 Posted December 7, 2011 Share Posted December 7, 2011 Thats a good idea that the music tones play when your in different environments. I also have an idea, maybe each music track play altogether to make one track, a high pitched tone with a low tone for example. Edit: Rainbow Dash also found out that their were multiple textures for link when he enters the siren realm, and even in some of the cut scenes, this game is really spread out with resources. Link to comment Share on other sites More sharing options...
Zurg Posted December 8, 2011 Share Posted December 8, 2011 Nintendo is bad at cleaning up their workspace. Link to comment Share on other sites More sharing options...
Oowoon Posted December 8, 2011 Share Posted December 8, 2011 Actually, that's on purpose. In some regions of areas and temples, the music changes but maintains the general theme. I've noticed this with the skyview temple as the player progresses through the temple. so all and all, I think the extra tracks are intentional. Sent from my HTC Rezound Link to comment Share on other sites More sharing options...
Zurg Posted December 9, 2011 Share Posted December 9, 2011 I'm assuming it's like Hyrule Field in Ocarina of Time, the theme stays the same but it branches off into a similar song when you get into a battle or go near enemies. Link to comment Share on other sites More sharing options...
Conker Posted December 10, 2011 Share Posted December 10, 2011 Actually, that's on purpose. In some regions of areas and temples, the music changes but maintains the general theme. I've noticed this with the skyview temple as the player progresses through the temple. so all and all, I think the extra tracks are intentional. Sent from my HTC Rezound I'm assuming it's like Hyrule Field in Ocarina of Time, the theme stays the same but it branches off into a similar song when you get into a battle or go near enemies. These both seem to be pretty logical explanations. I agree. Link to comment Share on other sites More sharing options...
Recommended Posts