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Vertex Colors


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Vertex colors are not always vertex colors. Depending on the Geometry Mode command, they are either vertex colors or vertex normals. When they are normals, the values are not RRGGBBAA, but they are XXYYZZ00 (iirc - I'm no pro with normals) - and they are calculated in a similar fashion to collision normals. When they are vertex colors, they are used for coloration - an example of this can be found in the temple of time, or the item test dungeon (119).

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Vertex colors are not always vertex colors. Depending on the Geometry Mode command, they are either vertex colors or vertex normals. When they are normals, the values are not RRGGBBAA, but they are XXYYZZ00 (iirc - I'm no pro with normals) - and they are calculated in a similar fashion to collision normals. When they are vertex colors, they are used for coloration - an example of this can be found in the temple of time, or the item test dungeon (119).

 

Thanks for clarifying that.

 

I'd like to see more areas like kakusiana_room_7.zmap

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