Zeth Ryder Posted December 13, 2011 Share Posted December 13, 2011 I'm trying to find the model in MM, anyone mind helping me locate it? Link to comment Share on other sites More sharing options...
0 Conker Posted December 13, 2011 Share Posted December 13, 2011 If I had the know-how, I'd definitely help. Though, since I do not, I would like to wish you luck, and I hope someone can help you. Link to comment Share on other sites More sharing options...
0 Eli Posted December 14, 2011 Share Posted December 14, 2011 I'm in with sexy if I knew how I would Link to comment Share on other sites More sharing options...
0 Okami Amaterasu Posted December 14, 2011 Share Posted December 14, 2011 What type of file would it be? If you could get the filenames to be not offsets, I could probably help, or at least try to. Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted December 14, 2011 Author Share Posted December 14, 2011 The one for OOT is located in the zdata files that the extractor, but I've had no such luck in locating in so far for MM. Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted December 14, 2011 Share Posted December 14, 2011 gameplay_keep.zobj Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted December 14, 2011 Author Share Posted December 14, 2011 What is the offset? The ones I have are offset only. Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted December 14, 2011 Share Posted December 14, 2011 What is the offset? The ones I have are offset only. Relative to the start of gameplay_keep: 0x27CA0 Relative to the start of MMdec.z64: 0x10B2CA0 Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted December 14, 2011 Author Share Posted December 14, 2011 How did you get it to load up? I can't get anything to show up from the file on either MMdebug for MMdec o-O Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted December 14, 2011 Share Posted December 14, 2011 How did you get it to load up? I can't get anything to show up from the file on either MMdebug for MMdec o-O I extracted the gameplay_keep.zobj file from MMdec.z64 and just loaded it with UoT. I realize you were probably talking about the gameplay_keep offsets. Nevertheless, http://www.mediafire.com/?03cznha3tw2r3xq Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted December 14, 2011 Author Share Posted December 14, 2011 Well apparently for some strange reason, the files I extracted ages ago for MM, don't actually contain the data correctly, that's why it wasn't loading up. O_o Link to comment Share on other sites More sharing options...
0 Jason777 Posted December 15, 2011 Share Posted December 15, 2011 Just wondering but why wouldn't you want to use the blade beam used by the fierce diety? Just curious. Link to comment Share on other sites More sharing options...
0 dekupk5 Posted December 15, 2011 Share Posted December 15, 2011 Just wondering but why wouldn't you want to use the blade beam used by the fierce diety? Just curious. Maybe it looks better. Link to comment Share on other sites More sharing options...
0 Zeth Ryder Posted December 15, 2011 Author Share Posted December 15, 2011 Just wondering but why wouldn't you want to use the blade beam used by the fierce diety? Just curious. Well I'm wanting to compare the two to see how different it is from the OOT one. As far as we know, the MM one is finished and used, while the OOT one wasn't used. I'm just comparing differences to see which model is better to use. :3 Link to comment Share on other sites More sharing options...
0 SanguinettiMods Posted December 15, 2011 Share Posted December 15, 2011 If you want an easy way to compare, OoT's beamblade model is also in it's gameplay_keep.zobj. Not much of a difference at all. EDIT: Meh, the only differences are the few bytes in the Display List data. The vertex data is identical byte by byte. Link to comment Share on other sites More sharing options...
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Zeth Ryder
I'm trying to find the model in MM, anyone mind helping me locate it?
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